using System.Text.Json.Serialization; namespace ACE.Adapter.GDLE.Models { public class ArmorValues { [JsonPropertyName("base_armor")] public int BaseArmor { get; set; } [JsonPropertyName("armor_vs_slash")] public int ArmorVsSlash { get; set; } [JsonPropertyName("armor_vs_pierce")] public int ArmorVsPierce { get; set; } [JsonPropertyName("armor_vs_bludgeon")] public int ArmorVsBludgeon { get; set; } [JsonPropertyName("armor_vs_cold")] public int ArmorVsCold { get; set; } [JsonPropertyName("armor_vs_fire")] public int ArmorVsFire { get; set; } [JsonPropertyName("armor_vs_acid")] public int ArmorVsAcid { get; set; } [JsonPropertyName("armor_vs_electric")] public int ArmorVsElectric { get; set; } [JsonPropertyName("armor_vs_nether")] public int ArmorVsNether { get; set; } } }