using System.IO; namespace ACE.DatLoader.Entity { public class HairStyleCG : IUnpackable { public uint IconImage { get; private set; } public bool Bald { get; private set; } public uint AlternateSetup { get; private set; } public ObjDesc ObjDesc { get; } = new ObjDesc(); public void Unpack(BinaryReader reader) { IconImage = reader.ReadUInt32(); Bald = (reader.ReadByte() == 1); AlternateSetup = reader.ReadUInt32(); ObjDesc.Unpack(reader); } } }