using System; using System.IO; namespace ACE.DatLoader.Entity { public class PlacementType : IUnpackable { public AnimationFrame AnimFrame { get; } = new AnimationFrame(); /// /// You must use the Unpack(BinaryReader reader, int numParts) method. /// /// You must use the Unpack(BinaryReader reader, int numParts) method. public void Unpack(BinaryReader reader) { throw new NotSupportedException(); } public void Unpack(BinaryReader reader, uint numParts) { AnimFrame.Unpack(reader, numParts); } } }