using System.Collections.Generic; using ACE.Database.Models.Shard; namespace ACE.Database.Entity { public class PossessedBiotas { public List Inventory { get; } = new List(); public List WieldedItems { get; } = new List(); public PossessedBiotas(ICollection inventory, ICollection wieldedItems) { Inventory.AddRange(inventory); WieldedItems.AddRange(wieldedItems); } } }