using System; using System.Collections.Generic; namespace ACE.Database.Models.Shard; /// /// InstanceID Properties of Weenies /// public partial class BiotaPropertiesIID { /// /// Id of the object this property belongs to /// public uint ObjectId { get; set; } /// /// Type of Property the value applies to (PropertyInstanceId.????) /// public ushort Type { get; set; } /// /// Value of this Property /// public uint Value { get; set; } public virtual Biota Object { get; set; } }