using System; using System.Collections.Generic; namespace ACE.Database.Models.Shard; public partial class CharacterPropertiesContractRegistry { /// /// Id of the character this property belongs to /// public uint CharacterId { get; set; } public uint ContractId { get; set; } public bool DeleteContract { get; set; } public bool SetAsDisplayContract { get; set; } public virtual Character Character { get; set; } }