using System;
using System.Collections.Generic;
namespace ACE.Database.Models.World;
///
/// Weenie Instances for each Landblock
///
public partial class LandblockInstance
{
///
/// Unique Id of this Instance
///
public uint Guid { get; set; }
public int? Landblock { get; set; }
///
/// Weenie Class Id of object to spawn
///
public uint WeenieClassId { get; set; }
public uint ObjCellId { get; set; }
public float OriginX { get; set; }
public float OriginY { get; set; }
public float OriginZ { get; set; }
public float AnglesW { get; set; }
public float AnglesX { get; set; }
public float AnglesY { get; set; }
public float AnglesZ { get; set; }
///
/// Is this a child link for any other instances?
///
public bool IsLinkChild { get; set; }
public DateTime LastModified { get; set; }
public virtual ICollection LandblockInstanceLink { get; set; } = new List();
}