using System;
using System.Collections.Generic;
namespace ACE.Database.Models.World;
///
/// Quests
///
public partial class Quest
{
///
/// Unique Id of this Quest
///
public uint Id { get; set; }
///
/// Unique Name of Quest
///
public string Name { get; set; }
///
/// Minimum time between Quest completions
///
public uint MinDelta { get; set; }
///
/// Maximum number of times Quest can be completed
///
public int MaxSolves { get; set; }
///
/// Quest solved text - unused?
///
public string Message { get; set; }
public DateTime LastModified { get; set; }
}