using System; using System.Collections.Generic; namespace ACE.Database.Models.World; /// /// Attribute Properties of Weenies /// public partial class WeeniePropertiesAttribute { /// /// Unique Id of this Property /// public uint Id { get; set; } /// /// Id of the object this property belongs to /// public uint ObjectId { get; set; } /// /// Type of Property the value applies to (PropertyAttribute.????) /// public ushort Type { get; set; } /// /// innate points /// public uint InitLevel { get; set; } /// /// points raised /// public uint LevelFromCP { get; set; } /// /// XP spent on this attribute /// public uint CPSpent { get; set; } public virtual Weenie Object { get; set; } }