using System;
using System.Collections.Generic;
namespace ACE.Database.Models.World;
///
/// Int Properties of Weenies
///
public partial class WeeniePropertiesInt
{
///
/// Unique Id of this Property
///
public uint Id { get; set; }
///
/// Id of the object this property belongs to
///
public uint ObjectId { get; set; }
///
/// Type of Property the value applies to (PropertyInt.????)
///
public ushort Type { get; set; }
///
/// Value of this Property
///
public int Value { get; set; }
public virtual Weenie Object { get; set; }
}