using System; using System.Collections.Generic; namespace ACE.Database.Models.World; /// /// String Properties of Weenies /// public partial class WeeniePropertiesString { /// /// Unique Id of this Property /// public uint Id { get; set; } /// /// Id of the object this property belongs to /// public uint ObjectId { get; set; } /// /// Type of Property the value applies to (PropertyString.????) /// public ushort Type { get; set; } /// /// Value of this Property /// public string Value { get; set; } public virtual Weenie Object { get; set; } }