namespace ACE.Entity.Enum { public enum AttackHeight { High = 1, Medium = 2, Low = 3 } public static class AttackHeightExtensions { public static string GetString(this AttackHeight attackHeight) { switch (attackHeight) { case AttackHeight.High: return "High"; case AttackHeight.Medium: return "Med"; case AttackHeight.Low: return "Low"; } return null; } public static Quadrant ToQuadrant(this AttackHeight attackHeight) { switch (attackHeight) { case AttackHeight.High: return Quadrant.High; case AttackHeight.Medium: return Quadrant.Medium; case AttackHeight.Low: return Quadrant.Low; default: return Quadrant.None; } } } }