namespace ACE.Entity.Enum { /// /// The ChatDisplayMask identifies that types of chat that are displayed in each chat window. /// Used by CharacterOptionData: The CharacterOptionData structure contains character options. /// public enum ChatDisplayMask : long { /// /// Gameplay (main chat window only) /// Gameplay = 0x0000000003912021, /// /// Mandatory (main chat window only, cannot be disabled) /// Mandatory = 0x000000000000c302, AreaChat = 0x0000000000001004, Tells = 0x0000000000000018, Combat = 0x0000000000600040, Magic = 0x0000000000020080, Allegiance = 0x0000000000040c00, Fellowship = 0x0000000000080000, Errors = 0x0000000004000000, GeneralChannel = 0x0000000008000000, TradeChannel = 0x0000000010000000, LFGChannel = 0x0000000020000000, RoleplayChannel = 0x0000000040000000, } }