using System; namespace ACE.Entity.Enum { [Flags] public enum CombatMode { Undef = 0x00, NonCombat = 0x01, Melee = 0x02, Missile = 0x04, Magic = 0x08, ValidCombat = NonCombat | Melee | Missile | Magic, CombatCombat = Melee | Missile | Magic } }