using System; namespace ACE.Entity.Enum { [Flags] public enum IdentifyResponseFlags { None = 0x0000, IntStatsTable = 0x0001, BoolStatsTable = 0x0002, FloatStatsTable = 0x0004, StringStatsTable = 0x0008, SpellBook = 0x0010, WeaponProfile = 0x0020, HookProfile = 0x0040, ArmorProfile = 0x0080, CreatureProfile = 0x0100, ArmorEnchantmentBitfield = 0x0200, ResistEnchantmentBitfield = 0x0400, WeaponEnchantmentBitfield = 0x0800, DidStatsTable = 0x1000, Int64StatsTable = 0x2000, ArmorLevels = 0x4000, } }