namespace ACE.Entity.Enum { // Research provided by a fellow traveler, Thanks for your generosity and hard work! public enum Placement : uint { Default = 0, RightHandCombat = 1, RightHandNonCombat = 2, LeftHand = 3, Belt = 4, Quiver = 5, Shield = 6, LeftWeapon = 7, LeftUnarmed = 8, SpecialCrowssbowBolt = 51, MissileFlight = 52, Resting = 101, Other = 102, Hook = 103, Random1 = 121, Random2 = 122, Random3 = 123, Random4 = 124, Random5 = 125, Random6 = 126, Random7 = 127, Random8 = 128, Random9 = 129, Random10 = 130, XXXUnknownA = 0x0000000A, XXXUnknownF = 0x0000000F, XXXUnknown14 = 0x00000014, XXXUnknown1E = 0x0000001E, XXXUnknown20 = 0x00000020, XXXUnknown3C = 0x0000003C, XXXUnknown69 = 0x00000069, XXXUnknown6A = 0x0000006A, XXXUnknown63 = 0x00000063, XXXUnknown68 = 0x00000068, XXXUnknown78 = 0x00000078, XXXUnknown84 = 0x00000084, XXXUnknownF0 = 0x000000F0, XXXUnknown3F2 = 0x000003F2, } }