using System; namespace ACE.Entity.Enum { [Flags] public enum SurfaceType : uint { Base1Solid = 0x1, Base1Image = 0x2, Base1ClipMap = 0x4, Translucent = 0x10, Diffuse = 0x20, Luminous = 0x40, Alpha = 0x100, InvAlpha = 0x200, Additive = 0x10000, Detail = 0x20000, Gouraud = 0x10000000, Stippled = 0x40000000, Perspective = 0x80000000 } }