namespace ACE.Entity.Enum { public enum TreasureClass { // retail Undef, Pyreal, Gem, Jewelry, ArtObject, Weapon, Armor, Clothing, Scroll, Caster, ManaStone, Consumable, HealKit, Lockpick, SpellComponent, /*LeatherArmor, StuddedLeatherArmor, ChainMailArmor, CovenantArmor, PlateMailArmor, HeritageLowArmor, HeritageHighArmor, SwordWeapon, MaceWeapon, AxeWeapon, SpearWeapon, UnarmedWeapon, StaffWeapon, DaggerWeapon, BowWeapon, CrossbowWeapon, AtlatlWeapon,*/ // introduced 08-2008 - balance of power SocietyArmor, SocietyBreastplate, SocietyGauntlets, SocietyGirth, SocietyGreaves, SocietyHelm, SocietyPauldrons, SocietyTassets, SocietyVambraces, SocietySollerets, // introduced 10-2011 - cloak of darkness Cloak, // from analysis of magloot corpse logs, these appeared to be top-level items // PetDevices appeared to only be in the non-magical item tables // if a creature didn't drop non-magical items, there were no traces of it dropping a PetDevice // similarly, if a creature didn't drop non-magical or mundane items, // it was still found to drop EncapsulatedSpirit // introduced 02-2013 - balance of power PetDevice, EncapsulatedSpirit, } }