using ACE.Entity; using ACE.Entity.Enum; using ACE.Server.Managers; using ACE.Server.WorldObjects; namespace ACE.Server.Entity.Chess { public class ChessSide { public ObjectGuid PlayerGuid; public ChessColor Color; public bool Stalemate; public ChessSide(ObjectGuid playerGuid, ChessColor color) { PlayerGuid = playerGuid; Color = color; } public bool IsAi() { return !PlayerGuid.IsPlayer(); } public Player GetPlayer() { return PlayerManager.GetOnlinePlayer(PlayerGuid); } } }