using System.Collections.Generic;
using System.Text.Json.Serialization;
namespace ACE.Server.Entity
{
public class StarterHeritage
{
[JsonPropertyName("id")]
public ushort HeritageId { get; set; }
///
/// not used, but the file has it for readability
///
[JsonPropertyName("name")]
public string Name { get; set; }
[JsonPropertyName("gear")]
public List Gear { get; set; } = new List();
///
/// Only needed to give an Olthoi Spitter starter spells.
///
[JsonPropertyName("spells")]
public List Spells { get; set; } = new List();
}
}