using System; namespace ACE.Server.Network.GameAction.Actions { /// /// Modify whether house hooks are visible, /house hooks on/off /// public static class GameActionHouseSetHooksVisibility { [GameAction(GameActionType.SetHooksVisibility)] public static void Handle(ClientMessage message, Session session) { //Console.WriteLine("Received 0x266 - House - SetHooksVisibility"); var visible = Convert.ToBoolean(message.Payload.ReadUInt32()); session.Player.HandleActionSetHooksVisible(visible); } } }