namespace ACE.Server.Network.GameAction.Actions { public static class GameActionMagicCastUnTargetedSpell { [GameAction(GameActionType.CastUntargetedSpell)] public static void Handle(ClientMessage message, Session session) { var spellId = message.Payload.ReadUInt32(); session.Player.HandleActionMagicCastUnTargetedSpell(spellId); } } }