using System; namespace ACE.Server.Network.GameAction.Actions { public static class GameActionUseItem { [GameAction(GameActionType.Use)] public static void Handle(ClientMessage message, Session session) { uint itemGuid = message.Payload.ReadUInt32(); //Console.WriteLine($"{session.Player.Name}.GameAction 0x36 - Use({itemGuid:X8})"); session.Player.HandleActionUseItem(itemGuid); } } }