using System; namespace ACE.Server.Network.GameEvent.Events { /// /// House status? /// public class GameEventHouseTransaction : GameEventMessage { public GameEventHouseTransaction(Session session) : base(GameEventType.HouseTransaction, GameMessageGroup.UIQueue, session, 8) { //Console.WriteLine("Sending 0x259 - GameEventHouseTransaction"); var noticeType = 2u; // type of message to display Writer.Write(noticeType); } } }