using System.Numerics; namespace ACE.Server.Physics.Collision { public enum EnvCollisionProfileFlags { Undefined = 0x0, MyContact = 0x1, }; public class EnvCollisionProfile { public Vector3 Velocity; public EnvCollisionProfileFlags Flags; public void SetMeInContact(bool hasContact) { if (hasContact) Flags = EnvCollisionProfileFlags.MyContact; else Flags = EnvCollisionProfileFlags.Undefined; } } }