using ACE.Entity.Enum; using ACE.Server.Physics.Animation; using ACE.Server.Physics.Sound; namespace ACE.Server.Physics { public class PhysObjProfile { public Setup Setup; public MotionTable MotionTable; public SoundTable SoundTable; public int PhysicsEffectTable; public int PhysicsBitmask; public int Placement; public double Scale; public double Friction; public double Elasticity; public double Translucency; public PlayScript DefaultScript; public double DefaultScriptIntensity; } }